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Merchant Guilds: The Multiplayer Tycoon Adventure Continues!
Dive into the rich, pixelated world of Merchant Guilds, the eagerly awaited sequel to the beloved tycoon game, Merchant. Crafted with care by a passionate indie team, this game elevates the tycoon genre to new heights, offering a multiplayer experience that’s both engaging and ethically enjoyable. No Pay-to-Win, just pure gaming joy—with a buy all option to ensure fair play for everyone.
Pixel Art, Indie Pride, Fair Play: That's the Merchant Guilds way. Join a community where your strategic skills as a blacksmith, crafter, and shopkeeper are the keys to your success. Forge your path through an enchanting pixel art world, taking on quests, managing your shop, and joining forces with guilds to dominate the market—all at your own pace with our idle management system.
Small Indie, Big Dreams: Merchant Guilds Awaits You! Our game is a testament to what indie developers can achieve: a richly detailed RPG experience without the shadow of pay-to-win mechanics. Engage in the art of crafting, forge powerful alliances, and lead your guild to prosperity in a world where strategy and management skills reign supreme.
Features:
▪️ Engaging Pixel Art: Dive into a beautifully crafted pixel art world that brings your RPG adventure to life.
▪️ No Pay-to-Win: Enjoy an ethically free-to-play experience with an option to buy all, ensuring a level playing field for all players.
▪️ Forge Your Destiny: Master the art of blacksmithing, crafting, and shopkeeping to build your business empire.
▪️ Idle Management: Grow your guild even when you're not playing, thanks to the idle management system.
▪️ Quests and Guilds: Embark on quests and collaborate with guild members to achieve collective success.
▪️ RPG Elements: Customize and develop your character, making strategic decisions that affect your journey.
Patch Notes:
Additions:
Ability to cancel work
Changes:
Removed Halloween
Numerous bug fixes and improvements
Additions:
- Halloween
Changes:
- Skip craft confirm stackables setting now only works for materials and common consumables that heal
- Alpha & Beta testers have access to more avatars
Fixes:
- Restore purchases button should now be fully functional for all players
- Workers repeat work
- Hero list slot
- Guild hall not available even after completing story quest that unlocks it
- Various other fixes
Fix restore purchase button and tutorial lockout
Full Release, see Discord for full update list
? Additions:
Global Objectives
Community Guilds
News Screen
New Shop Room
Shop Cook Tables
Patch Notes:
Additions:
- Show when new update is available
- Change location arrows in quest confirm screens
- Heal to max button in consumable screen
- Hero and enemy health bar in single quest confirm
- Double tap hero health bar to heal to max
- Tap and hold hero health bar to open consumable screen
- Remember map zoom
- Remember 16:9 setting in login screen
Changes:
- Map zoom values
- Select item effect
- Premium boost timers now in a global screen tab
Various Fixes
Patch Notes:
Fixes:
- Game freeze issue
- Re-enabled ability to see guild requests
- Connected accounts display
- Stock capacity text
- Compendium info for tavern and worker buildings
Patch Notes:
- Added new player avatars and frames
- Localization improvements
Patch Notes:
- Added Spanish Language
- Added Pt-Br Language
- Added compendium info for infusions
- Added compendium info for league wars
- Added show league war unlocked in building level description
- Various fixes
Patch Notes:
- Story Quests
- Enemy icons in region map
- Fixed show when mana use becomes available for crafters in building description
- Fix show correct time and cost for infusion crafts
- Fix show more league bonuses
Patch Notes:
- Infusion System
- Changes to Equipment Stat Formatting
- Fix mindblast skill description
- Fix league art for cobalt league
- Fix market refresh issue in stock sell
- Fix when opening IAP menu forever spinning if own all
- Fix league promote/relegate predictions
- Fix banners: Town buildings, world map, region locations
Patch Notes:
- Guild roles
- Guild leaders can now leave their guild
- Crafting queue slots now unlock via crafters building
- Fix tutorial bug where final step to join a guild would not complete
- Fix scale issue in tasks menu
- Fix not being able to sell to table from stock
- Fix quest button available while hero contract expired
Patch Notes:
Additions:
- New gameplay setting to help craft stackable items
- More new shop room popup tutorials
Changes:
- Building max level info
- Sign out now requires confirmation
- Shop tutorial step now has more text
Fixes:
- Tutorial lockout fix
- Restore purchase improvements
- Fixed new shop room popup tutorials
- Sparkle for discount IAPs
- Guild hall visible in intro animation
- Create guild info overlay
- Quick access items
- Craft confirm ingredient amount in inventory text